The Horus Heresy: A Timeline of Treachery and War

The Horus Heresy is a monumental civil war in the Warhammer 40K universe – a galaxy-wide betrayal that nearly doomed humanity. It unfolds in a tragic arc from the height of the Emperor’s Great Crusade to the apocalyptic Siege of Terra. Below is a structured chronicle of key events, presented in order, to guide newcomers and refresh veterans on this epoch-defining saga. (References to acclaimed Horus Heresy novels are included to highlight where these events are best depicted.)

Pre-Heresy: The Great Crusade and Horus’s Rise

In the late 30th Millennium, the Emperor of Mankind launched the Great Crusade to reunite humanity’s lost colonies and establish the Imperium of Man. To lead his armies, the Emperor engineered twenty superhuman Primarchs, but these infant Primarchs were scattered across the galaxy by Chaos.

Each Primarch was eventually found during the Crusade and given command of a Space Marine Legion. Foremost among them was Horus Lupercal, the first rediscovered Primarch. Horus became the Emperor’s favored son and proved himself a brilliant commander of the Luna Wolves Legion.

After centuries of expansion, the Crusade reached a pinnacle at the Triumph of Ullanor, where a massive Ork empire was defeated. In the victory’s aftermath, the Emperor named Horus as Warmaster, placing him in overall command of the Imperial armies, while the Emperor himself withdrew to Terra for a secret project. This moment – portrayed in the novel Horus Rising by Dan Abnett – marked Horus’s ascent to second in authority only to the Emperor, entrusted to finish the Great Crusade in his father’s stead.

However, not all was well beneath the surface. The Emperor’s absence bred resentment and rivalry among some Primarchs. The new War Council on Terra issued edicts (like the banning of Librarian psykers at Nikaea) that Horus and others disliked. Primarch Lorgar of the Word Bearers had already turned to secret worship of Chaos after the Emperor rebuked his religious fervor, setting the stage for heresy (The First Heretic by Aaron Dembski-Bowden explores Lorgar’s fall). Thus, even before open rebellion, seeds of discord were sown among the Emperor’s gene-sons.

The Corruption of Horus

The turning point came on the moon of Davin in 005.M31. During what seemed a routine compliance, Warmaster Horus was wounded by a Chaos-tainted blade – the Kinebrach Anathame – wielded by a corrupt planetary governor. The weapon’s poison defied all Apothecary treatments, leaving Horus at death’s door. In desperation, members of his own Legion (guided by Word Bearers Chaplain Erebus) brought Horus to the Davinite Serpent Lodge, a place of dark ritual, to save him.

There, as told in Graham McNeill’s False Gods, traitorous cultists performed a ritual that drew Horus’s spirit into the Warp. The Chaos Gods seized this opportunity: they showed Horus vivid visions of a grim future in which the Emperor becomes a tyrannical god and the Imperium a repressive theocracy – a future that, ironically, would come true if Horus rebelled. They promised Horus the galaxy if he would overthrow the Emperor.

Conflicted and filled with bitterness at being kept in the dark about the Emperor’s plans, Horus gave in to Chaos. Revived and healed by foul Warp power, he renounced his oath to the Emperor and secretly pledged himself to the Dark Gods. Horus’s personality darkened after Davin – the Warmaster now hid a treacherous agenda. In the novel False Gods, this tragic fall is depicted as the moment “the heresy takes root”.

Upon recovery, Horus wasted no time corrupting others: he conspired to win the loyalty of many fellow Primarchs (Angron, Fulgrim, Mortarion, Alpharius, Lorgar, Konrad Curze, and Perturabo) to his cause, even as he sent those deemed too loyal (like Sanguinius, Rogal Dorn, Vulkan, Jaghatai Khan, etc.) away on distant missions. The stage was set for a galactic betrayal.

The Istvaan Atrocities: Istvaan III and V

Horus’s rebellion moved from secret to open with the Istvaan III Atrocity, the first horrific act of the Heresy. Feigning a campaign to put down a rebellion on the world of Istvaan III, Horus gathered elements of four Legions – his own Sons of Horus (formerly Luna Wolves) and the World Eaters, Emperor’s Children, and Death Guard – including those still loyal to the Emperor.

At the moment of victory, Horus unleashed a virus-bomb bombardment on the planet, intending to exterminate all Loyalists in one decisive stroke. The bombardment killed billions of Istvaan III’s inhabitants in minutes (the Life-Eater virus consuming every living thing). Many Space Marines died unaware of the betrayal, but some Loyalist companies – thanks to warnings by Captain Saul Tarvitz of the Emperor’s Children – took shelter and survived the initial bombardment.

In response, Horus ordered the shattered, toxin-soaked remains of the city subjected to atomic fire and sent traitor Astartes down to finish any survivors. Loyalists like Garviel Loken (Luna Wolves) and Nathaniel Garro (Death Guard) fought desperately against their erstwhile brothers rather than surrender. This battle, depicted in Galaxy in Flames by Ben Counter, marked the first open declaration of Horus’s rebellion.

Though Horus purged the Loyalist elements of those four Legions on Istvaan III, a handful led by Garro escaped in the frigate Eisenstein, fleeing into Warp space to warn Terra of Horus’s treachery (The Flight of the Eisenstein novel follows this escape). The Great Crusade was officially over; the Horus Heresy had begun in blood and fire.

Having declared himself openly against the Emperor, Horus moved to eliminate the next major loyalist forces. He mustered a grand traitor host at Istvaan V and intentionally drew loyalist Legions there in a trap. The loyalist Primarchs Ferrus Manus (Iron Hands), Vulkan (Salamanders), and Corvus Corax (Raven Guard) arrived on Istvaan V with their Legions, supported by what they believed were allied Legions (including Fulgrim’s Emperor’s Children, Angron’s World Eaters, Mortarion’s Death Guard, and Lorgar’s Word Bearers).

This led to the infamous Drop Site Massacre. As battle was joined, the treachery was revealed: fully half the Legions that landed turned on the loyalists mid-conflict. Caught in a wicked crossfire, the loyalist Iron Hands, Salamanders, and Raven Guard were slaughtered almost to extinction.

In the carnage, Primarch Ferrus Manus was killed – his former friend Fulgrim, now corrupted by the Chaos god Slaanesh, beheaded Ferrus in single combat (Fulgrim by Graham McNeill dramatically portrays Fulgrim’s fall and Ferrus’s fate). Vulkan of the Salamanders was gravely wounded and captured by traitors, and Corax of the Raven Guard only barely escaped, leading a handful of survivors in a guerrilla retreat. Istvaan V fully revealed the scale and ferocity of Horus’s revolt – fully 8 of 18 Legions had turned traitor against the Emperor. After Istvaan V, no one could doubt that the Imperium was in civil war. The Drop Site Massacre is recounted in several sources and is a major turning point early in the Horus Heresy.

Galactic Civil War: The Shadow Wars and the Traitor Advance

With Horus’s open rebellion, the galaxy fell into total war. Fully half of the Space Marine Legions (and large swathes of the Imperial Army, Mechanicum, and Titan Legions) were now Traitors under Horus’s command. The remaining Imperial forces were Loyalists fighting for survival. What followed was a series of major campaigns – some open battles, others covert operations (the so-called “Shadow Wars”) – as Horus sought to weaken or neutralize any loyalist resistance while driving toward Terra.

One by one, the Traitor Primarchs struck at their former brothers. For instance, Fulgrim and the Emperor’s Children, after Istvaan V, pushed towards Ultramar, and Angron with the World Eaters rampaged across the galaxy – their excesses chronicled in novels like Angel Exterminatus and Betrayer. A parallel front opened with Magnus the Red and his Thousand Sons: earlier, Magnus had erred in using sorcery to warn the Emperor of Horus’s treachery, inadvertently shattering the Emperor’s secret Webway Project on Terra.

The Emperor, misjudging Magnus’s psychic message as an attack, had unleashed Leman Russ and the Space Wolves on the Thousand Sons’ homeworld in the Burning of Prospero (depicted in A Thousand Sons and Prospero Burns). This drove Magnus, heartbroken, into ultimately siding with Horus. With Prospero in ashes and the Space Wolves themselves badly mauled, neither played a large further role before Terra.

Meanwhile, the Ultramarines Legion under Roboute Guilliman was struck by a massive Word Bearers surprise attack at Calth. In Know No Fear (by Dan Abnett), the Word Bearers led by Lorgar launch a devastating ambush on Calth, an Ultramarines muster world, killing or disabling a huge portion of Guilliman’s forces. This was the start of the Shadow Crusade in Ultramar: Lorgar and Angron used demonic rituals and genocide across Ultramar to create the Ruinstorm, a gigantic Warp storm that cut off Ultramar from the rest of the Imperium.

The Ruinstorm stranded the Ultramarines (and also scattered the Dark Angels far from Terra), ensuring they could not reinforce Terra in time. It literally divided the galaxy in two, isolating many loyalists and leaving Terra’s segmentum open to Horus. Guilliman and his Ultramarines were left fighting demons and Word Bearers in Ultramar (as seen in The Unremembered Empire and Betrayer), effectively removed from the war’s final act.

Other battlefields erupted everywhere: On Mars, the heart of the Mechanicum, Civil War broke out between those loyal to the Emperor and those siding with Horus (the Dark Mechanicum). Tech-priests under Fabricator-General Kelbor-Hal betrayed Terra, turning Forge World Mars into a nightmare of civil strife called the Schism of Mars. Ultimately Mars fell to the Dark Mechanicum, its surface ravaged and its forges producing traitor war machines.

Loyalist Mechanicum forces were either destroyed or forced to flee underground, and Mars was blockaded by loyalists in orbit, denying Terra invaluable resources. Elsewhere, Knight-Errant strike teams and “shattered Legion” survivors (from Isstvan V) waged guerrilla Shadow Wars against Horus’s supply lines and allies. Assassin clades attempted to eliminate Horus and his commanders (as told in Nemesis), while Horus’s agents likewise tried to assassinate the Emperor’s proxies.

Traitor forces led by Night Lords Primarch Konrad Curze terrorized worlds (the Thramas Crusade pitted Curze against the Dark Angels’ Primarch Lion El’Jonson). The Iron Warriors Primarch Perturabo besieged Imperial strongholds (engaging Rogal Dorn’s Imperial Fists in void battles like Phall). The Alpha Legion under Alpharius/Omegon sowed sabotage and even invaded the Sol system covertly (Praetorian of Dorn details their failed infiltration of Terra’s defenses).

The Death Guard under Mortarion undertook a gruelling Warp voyage where they were trapped in the Warp by Typhon’s ploy – resulting in them becoming infected by Nurgle’s plague (turning them into the plague-ridden Marines that would assault Terra). Sanguinius and his Blood Angels faced a daemonic horde in the Signus Prime campaign (as told in Fear to Tread). Though Sanguinius proved incorruptible and defeated the Greater Daemon Ka’Bandha, the Blood Angels suffered grievous losses and developed the cursed Red Thirst in the process. After Signus, Sanguinius rushed to Terra, but the Blood Angels too were hampered by Warp storms.

In essence, from 006–010.M31 the Horus Heresy became a galactic civil war often called the Age of Darkness. Worlds burned daily. Brother fought brother in battles large and small. Notably, a series of massive engagements known as the Solar War erupted as Horus’s armada neared Terra. In the Beta-Garmon system, a critical gateway to Sol, Loyalist and Traitor Titan Legions clashed in the colossal conflict called the Battle of Beta-Garmon (or “Titandeath”).

This was one of the largest battles of the Heresy, with billions dead and entire Titan Legions shattered. Despite costly delays inflicted by Loyalist resistance, Horus’s campaign bore inexorably toward the Throneworld. By 014.M31, the traitors had defeated or bypassed all major Loyalist forces between themselves and Terra.

The Emperor’s loyal sons had been scattered: the Ultramarines and Dark Angels were far away and cut off; the Space Wolves were rebuilding after Prospero; the Salamanders, Iron Hands, and Raven Guard were devastated at Isstvan; only a few Legions remained at Terra itself. Horus’s ultimate objective was now within reach – Terra, the Imperial Palace, and the Emperor.

The Siege of Terra: Fall of the Emperor

In 014.M31, after roughly seven years of civil war, Horus arrived at Terra, commencing the climactic Siege of Terra. The Emperor’s last loyal Legions braced for the onslaught. Only three Loyalist Legions made it back in time to defend the Throneworld: the Imperial Fists led by Rogal Dorn (who as Terra’s praetorian had fortified the Palace), the Blood Angels of Sanguinius, and the White Scars of Jaghatai Khan.

These, joined by enormous regiments of the Imperial Army (the Solar Auxilia), Mechanicum Titans loyal to Terra, the elite Custodian Guard, and Sisters of Silence, formed Terra’s final defense. They were vastly outnumbered – Horus commanded nine Traitor Legions and their fleets. Dorn knew they could only delay the enemy, hoping reinforcements might yet arrive. Still, the defenders were determined to make Horus pay dearly for every inch of ground.

The Traitor armada bombarded Terra from orbit and launched a planetary assault. Horus’s forces secured Terra’s orbit after fierce void battles (the Luna orbital defenses and Mars fell, despite costing the traitor fleet many ships). On the surface, traitor drop pods rained down around the Imperial Palace. Massive hordes of Chaos-worshiping militia, corrupted Imperial Army regiments, Traitor Astartes, Daemons, and Traitor Titan engines besieged the Palace’s outer walls.

The battle raged for 55 days. Heroic defenses by the Imperial Fists and Blood Angels at the spaceport fortresses delayed the enemy, but one by one the fortifications fell. The Palace’s walls were breached under relentless assault and psychic rituals that allowed daemons to manifest on Terra’s soil. The fighting was unbelievably brutal – legends tell of Sanguinius himself slaying a gigantic daemon-possessed Titan single-handedly on the walls.

Despite valiant efforts, the Loyalists were slowly being overwhelmed. Sanguinius and the Blood Angels held the Eternity Gate against daemon hordes as long as they could, while Khan’s White Scars launched lightning-fast counterattacks outside the Palace. Yet the outcome was inevitable if things continued – Horus’s victory was only a matter of time.

In a desperate gambit to decide the war, Horus deactivated his void shields on his flagship Vengeful Spirit, inviting the Emperor to face him directly in single combat. (Some accounts suggest Horus lowered his shields hoping to either tempt the Emperor to come or in arrogant confidence that none could defeat him.) Sensing his moment, the Emperor seized this chance to end the war in one stroke. He gathered an elite strike team – including Sanguinius, Dorn, and a cadre of Terminator-armored Imperial Fists and Custodes – and teleported onto Horus’s battle barge.

Aboard the Vengeful Spirit, the final confrontation unfolded as depicted in the climax of The Emperor’s Legion and the Siege of Terra novel series. The Emperor’s boarding party was scattered by Chaos sorcery, and each fought alone through Horus’s warped flagship. Sanguinius reached Horus first. The Warmaster, now swollen with daemonic power, attempted to sway Sanguinius to his cause one last time. The Blood Angels Primarch refused, condemning Horus’s actions.

A fight ensued, but Sanguinius was exhausted from the siege and previous duels, whereas Horus was at the height of his dark power. In a heartbreaking duel, Horus killed Sanguinius, breaking the angelic Primarch’s body after a valiant struggle. (It’s said Sanguinius managed to crack Horus’s armor, creating a weakness.) When the Emperor finally arrived in Horus’s throne room, he found the corpse of beloved Sanguinius at Horus’s feet.

Father and son – Emperor and Warmaster – then faced each other for the first time since the betrayal. Horus, utterly consumed by Chaos, sneered that the Emperor was weak and offered mercy if the Emperor would kneel to him. The Emperor realized that the son he had loved was truly lost. Thus began the final battle: Emperor vs. Horus.

It was a clash of titans, both physical and psychic. Horus, empowered by all four Chaos Gods, unleashed terrible energies and strikes that even the Emperor struggled to withstand. The Emperor, though the most powerful human psyker and a peerless warrior, held back at first, still hoping to save Horus and unwilling to unleash his full power on his favored son. In this moment of hesitation, Horus savagely wounded the Emperor – the Emperor’s armor was rent, and he suffered crippling injuries (in the lore, one of Horus’s blows obliterated the Emperor’s right arm, and another his eye).

Seeing that Horus would not relent and that billions more would die if Horus prevailed, the Emperor at last gathered his full psychic might. In a single concentrated burst of power, the Emperor struck Horus down, obliterating the Warmaster’s soul to ensure he could not be resurrected by the Chaos Gods. At that same moment, the Emperor was himself mortally wounded. According to legend, the Emperor’s final blow was enabled by the chink in Horus’s armor that Sanguinius had made – a last gift from the martyred angel.

Thus ended the Battle of Terra: Horus was slain by the Emperor on the deck of the Vengeful Spirit, and the Chaos Gods’ champion was no more. The remaining Traitor forces on Terra, sensing Horus’s death and the Emperor’s psychic victory, fell into disarray and were soon routed from the Palace. Many fled into orbit or simply went mad with the Chaos binding broken. The Loyalist defenders, though shattered, had triumphed by the narrowest margin – a pyrrhic victory at unimaginable cost.

Aftermath: The Scouring and a New Imperium

The Emperor’s body was broken in his struggle with Horus. With his final strength, the Emperor instructed Rogal Dorn and others to place him upon the Golden Throne – an advanced life-sustaining device and psychic amplifier that had been intended for the Webway Project.

Back on Terra, the Emperor was interred into the Golden Throne to stabilize his condition. This would keep him alive in a vegetative state, projecting his mind to guide humanity and the vital Astronomican beacon, but his physical form would never heal. As Saturnine and The End and the Death describe, the Master of Mankind became the Deathless Emperor, a silent corpse-king on the Golden Throne. Mankind would never again benefit from his direct leadership, and in time the Emperor would be venerated as a god – fulfilling the dark prophecy Horus had seen.

On Terra, the survivors gathered the pieces. Malcador the Sigillite, the Emperor’s loyal regent, had given his life maintaining the Golden Throne’s function during the siege (he died as the Emperor took his place). With the Emperor incapacitated and most Primarchs dead or missing, rule of the Imperium fell to a new council.

The Emperor’s Council of Terra was reformed into the Senatorum Imperialis – the High Lords of Terra, a body of 12 powerful lords who would govern in the Emperor’s name. This effectively shifted authority to bureaucrats and Primarch Guilliman himself for a time, marking the end of the Primarchs’ direct control over mankind’s affairs.

Meanwhile, across the galaxy, the defeated Traitor Legions fled. They retreated from Terra in chaos and panic, pursued by vengeful Loyalists in a period called the Great Scouring. Over several years following the Heresy, the Imperial forces (bolstered by late-arriving Ultramarines, Dark Angels, and others) hunted the Traitor Legions.

The traitors were harried and expelled from one world after another. Ultimately, the survivors of Horus’s armies escaped into the Eye of Terror – a vast Warp rift – which would become their refuge and hellish domain. There, the Traitor Primarchs (now mostly ascended to Daemon Princes) and their Legions lurked, beyond the Imperium’s reach but forever banished from Terra. This Great Scouring marked the true end of the Heresy and the beginning of a new era.

In the aftermath, the Loyalist Primarchs made drastic reforms to prevent such a catastrophe from recurring. Roboute Guilliman, Primarch of the Ultramarines, took charge of rebuilding. He penned the Codex Astartes, a comprehensive tome of doctrines and organization for the Space Marines. Chief among its prescriptions was the Second Founding: the remaining Loyalist Legions were broken into smaller Chapters of about 1,000 Marines each.

In 021.M31 (seven years after the Heresy’s end), Guilliman’s plan was implemented despite initial opposition from Primarchs like Dorn and Russ. Each Legion became several independent Chapters – for example, the Ultramarines yielded successor chapters, the Imperial Fists were split (though Dorn bitterly complied later), etc. – ensuring no single commander could ever wield a Legion’s might to rebel again. The Codex Astartes thus became the holy writ of the Adeptus Astartes going forward. This monumental change is detailed in lore and in the novel Codex: Space Marines.

The Imperium itself transformed into a more decentralized but also more rigid state. The Emperor was now venerated as the divine savior of humanity (despite his own disdain for godhood in life). The seeds of the Imperial Cult took root among billions who only knew that the Emperor sacrificed himself to stop Horus.

Over time, the Lectitio Divinitatus – that forbidden cult of Emperor-worship that had spread during the Crusade – became the state religion, turning the Emperor into the God-Emperor. The post-Heresy Imperium thus entered the “Age of the Imperium”, a darker, less hopeful time. It endured, but at great cost: trillions were dead, countless advanced technologies lost, and the Emperor’s grand dream of an enlightened empire was replaced by a fanatical, war-weary society struggling merely to survive.

The Horus Heresy remains the most pivotal event in Warhammer 40K history – “the moment the galaxy fell into anarchy” and the origin of the eternal war that characterizes the 41st Millennium. It was a tragedy driven by the noblest of the Primarchs turning upon his father.

In summary, the Heresy saw Horus’s dramatic rise and fall, the death or damnation of many Primarchs, the near-collapse of the Imperium, and the Emperor’s mortal wounding. Yet, from the ashes, the Imperium was reborn – scarred, hardened, and forever changed. As the classic line from Horus Rising states, “I was there the day Horus slew the Emperor,” and from that day, nothing would ever be the same. The Horus Heresy’s tale – richly told across dozens of Black Library novels – stands as both epic history and cautionary myth for all of humanity in the grim darkness of the far future.

Sources

The events above are drawn from the Horus Heresy novel series and official lore. Notable works include Horus Rising (Great Crusade and Warmaster), False Gods (Horus’s fall on Davin), Galaxy in Flames (Istvaan III betrayal), The Flight of the Eisenstein (Garro’s warning), Fulgrim (Istvaan V and Fulgrim’s treachery), Know No Fear (Calth battle), Fear to Tread (Signus Prime), Betrayer (Shadow Crusade in Ultramar), and the Siege of Terra novels like Saturnine and The End and the Death (the siege and final duel). These sources vividly depict the key moments summarized above, balancing narrative drama with established lore. The Horus Heresy remains a favorite saga for Warhammer 40K fans, combining grand scale with personal tragedy – an epic worthy of the phrase: “Let the galaxy burn.”

The Horus Heresy: A Timeline of Treachery and War